![]() All the while, the player had to keep from losing all his lives, as well as keeping out of the clutches of the police. ![]() The missions included such noble exploits as robberies, assassinations, drug-running, kidnappings, and blowing up buildings. It wasn't necessary to complete or even accept these missions (which could be done in whatever order the player wished), but doing so was worth a lot of money, and raised the amount of money the lesser activities were worth. ![]() The main source of income, though, was by accepting missions from a faceless, voiceless criminal boss, by either answering certain phones or getting into certain cars.
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